At a panel during PAX Aus, the creator of PUBG, Brendan Greene said, “vaulting will change the game severely.” Furthermore, in an interview with GameSpot after the panel, Greene explained that the reason vaulting hadn’t been included in the game originally was because he, “thought it was not critically important to the overall experience” of the game.

It’s unclear when the PC 1.0 build test servers will go live, only that they will sometime this week. The dev team expects there to be bugs because of the way the vaulting system works, and are hoping to iron out any wrinkles during this test period.

Stay tuned to GameSkinny for more PUBG news!